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# Implementation Summary

**Session ID**: `phase37-session05-g6-ui-cinematics` **Completed**: 2026-06-29 **Duration**: 3.5 hours

***

## Overview

Completed the G6 UI and cinematic icon pass for AI Rogue. The session recorded reviewed G6 crop decisions, regenerated the UI atlas and docs preview, added typed frame contracts, wired accepted art into end-screen, HUD, Play, Ledger, Loadout, and Settings surfaces, and validated the work with focused unit tests, full AI Rogue tests, browser proof, and quality gates.

***

## Deliverables

### Files Created

| File                                                                              | Purpose                            | Lines |
| --------------------------------------------------------------------------------- | ---------------------------------- | ----- |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/spec.md`                   | Session specification              | 390   |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/tasks.md`                  | Task checklist                     | 155   |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/implementation-notes.md`   | Implementation ledger and evidence | 1236  |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/code-review.md`            | Review and repair report           | 110   |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/security-compliance.md`    | Security and GDPR validation       | 96    |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/validation.md`             | Validation report                  | 374   |
| `.spec_system/specs/phase37-session05-g6-ui-cinematics/IMPLEMENTATION_SUMMARY.md` | Completion summary                 | \~80  |

### Files Modified

| File                                                                              | Changes                                                                                     |
| --------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
| `.spec_system/state.json`                                                         | Marked the session complete, cleared current session, and appended completion history       |
| `.spec_system/PRD/phase_37/PRD_phase_37.md`                                       | Updated Phase 37 progress to 5/6 sessions and advanced the next work to G7 player animation |
| `package.json`                                                                    | Incremented patch version from 0.5.68 to 0.5.69                                             |
| `README.md`                                                                       | Synced displayed project version to 0.5.69                                                  |
| `docs/ongoing-projects/generated/ai-rogue-visual-audio-assets/crop-manifest.json` | Added accepted and rejected G6 crop decisions                                               |
| `src/assets/ai-rogue/ui-atlas.png`                                                | Regenerated UI atlas with accepted G6 frames                                                |
| `src/assets/ai-rogue/ui-atlas.json`                                               | Regenerated UI atlas metadata                                                               |
| `docs/extensions/ai-rogue/generated/ai-rogue-production-atlas-preview.png`        | Regenerated docs preview                                                                    |
| `src/extensions/ai-rogue/runtime/types-assets.ts`                                 | Added G6 frame unions and required frame groups                                             |
| `src/extensions/ai-rogue/runtime/assets.ts`                                       | Added G6 required-frame validation                                                          |
| `src/extensions/ai-rogue/runtime/effects-cinematics.ts`                           | Wired G6 end-screen panels, badges, and accents                                             |
| `src/extensions/ai-rogue/runtime/effects.ts`                                      | Preserved runtime visual integration with the refreshed atlas state                         |
| `src/extensions/ai-rogue/runtime/render-hud.ts`                                   | Wired G6 HUD run-stat and state icon descriptors                                            |
| `src/extensions/ai-rogue/views/reward-icon.tsx`                                   | Added accessible G6 React icon mappings and fallback behavior                               |
| `src/extensions/ai-rogue/views/play-view.tsx`                                     | Added G6 save, readiness, run summary, and wallet visuals                                   |
| `src/extensions/ai-rogue/views/ledger-view.tsx`                                   | Added G6 claim, source, durable record, and wallet visuals                                  |
| `src/extensions/ai-rogue/views/loadout-view.tsx`                                  | Added G6 class, relic, upgrade, and wallet visuals                                          |
| `src/extensions/ai-rogue/views/settings-view.tsx`                                 | Added G6 domain settings icons while preserving standard controls                           |
| `src/extensions/ai-rogue/runtime/__tests__/assets.test.ts`                        | Added G6 atlas, metadata, and required-frame coverage                                       |
| `src/extensions/ai-rogue/runtime/__tests__/render-model.test.ts`                  | Added G6 HUD descriptor and layout stability coverage                                       |
| `src/extensions/ai-rogue/__tests__/client.test.tsx`                               | Added G6 React surface, label, state, and mutation-guard coverage                           |
| `tests/e2e/ai-rogue-runtime.spec.ts`                                              | Added desktop browser proof for G6 surfaces                                                 |
| `tests/e2e/ai-rogue-mobile.spec.ts`                                               | Added mobile browser proof for readability and layout stability                             |
| `docs/extensions/ai-rogue/visual-assets.md`                                       | Documented G6 atlas counts, decisions, evidence, and caveats                                |

***

## Technical Decisions

1. **Manifest-first G6 acceptance**: All shipped and rejected G6 candidates are recorded in `crop-manifest.json` so future atlas refreshes remain deterministic.
2. **Domain art over control replacement**: G6 visuals are used for AI Rogue-specific state and reward concepts, while standard generic controls remain native or Lucide-backed.
3. **Text remains rendered text**: End-screen and route copy stays in Pixi or HTML for accessibility, localization safety, and readable scaling.

***

## Test Results

| Metric   | Value                                                                                    |
| -------- | ---------------------------------------------------------------------------------------- |
| Tests    | 4446 repo Vitest; 410 AI Rogue Vitest; 67 focused Vitest; 25 broader AI Rogue Playwright |
| Passed   | 4446 repo Vitest; 410 AI Rogue Vitest; 67 focused Vitest; 25 broader AI Rogue Playwright |
| Coverage | Not collected; no coverage gate was required                                             |

Additional gates passed: visual packer, typecheck, lint, targeted Prettier, asset-size check, ASCII/LF scans, and `git diff --check`.

***

## Lessons Learned

1. Generated UI art works best when reserved for domain-specific state instead of generic actions that users already recognize through standard controls.
2. The existing two-atlas model still has enough room for this batch; no third atlas is needed yet.

***

## Future Considerations

Items for future sessions:

1. Review G7 player animation at 16x16 before wiring direct runtime animation.
2. Keep watching UI atlas growth as additional visual batches land.

***

## Session Statistics

* **Tasks**: 23 completed
* **Files Created**: 7
* **Files Modified**: 24
* **Tests Added**: Focused unit and browser coverage for G6 assets and surfaces
* **Blockers**: 0 resolved


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