> For the complete documentation index, see [llms.txt](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/.spec_system/archive/sessions/phase37-session04-g3-theme-decals/code-review.md).

# Code Review and Repair Report

**Session ID**: `phase37-session04-g3-theme-decals` **Reviewed**: 2026-06-29 **Scope**: All uncommitted changes in the working tree **Result**: RESOLVED

## Review Surface

**Files reviewed** (all uncommitted changes):

* `.spec_system/state.json` - tracked-modified
* `.spec_system/specs/phase37-session04-g3-theme-decals/spec.md` - untracked
* `.spec_system/specs/phase37-session04-g3-theme-decals/tasks.md` - untracked
* `.spec_system/specs/phase37-session04-g3-theme-decals/implementation-notes.md` - untracked
* `.spec_system/specs/phase37-session04-g3-theme-decals/code-review.md` - untracked review artifact
* `docs/extensions/ai-rogue/generated/ai-rogue-production-atlas-preview.png` - tracked-modified binary PNG
* `docs/extensions/ai-rogue/visual-assets.md` - tracked-modified
* `docs/ongoing-projects/generated/ai-rogue-visual-audio-assets/crop-manifest.json` - tracked-modified
* `src/assets/ai-rogue/gameplay-atlas.json` - tracked-modified generated JSON
* `src/assets/ai-rogue/gameplay-atlas.png` - tracked-modified binary PNG
* `src/extensions/ai-rogue/runtime/__tests__/assets.test.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/__tests__/biome-final.test.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/__tests__/render-model.test.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/__tests__/themes.test.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/__tests__/world.test.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/__tests__/theme-visuals.test.ts` - untracked
* `src/extensions/ai-rogue/runtime/assets.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/render-model.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/renderer-layers.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/renderer.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/themes.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/theme-visuals.ts` - untracked
* `src/extensions/ai-rogue/runtime/types-assets.ts` - tracked-modified
* `src/extensions/ai-rogue/runtime/world-generator.ts` - tracked-modified
* `tests/e2e/ai-rogue-mobile.spec.ts` - tracked-modified
* `tests/e2e/ai-rogue-runtime.spec.ts` - tracked-modified

**Inventory commands**: `git status`, `git diff HEAD`, `git diff --cached`, `git ls-files --others --exclude-standard`

Binary/generated review notes:

* `src/assets/ai-rogue/gameplay-atlas.png` is a regenerated PNG: 512x230 RGBA, 98,753 bytes. `python3 scripts/extensions/ai-rogue/pack-visual-assets.py` reproduced the same frame count and size.
* `docs/extensions/ai-rogue/generated/ai-rogue-production-atlas-preview.png` is a regenerated docs preview PNG: 1072x848 RGBA, 160,796 bytes.
* `src/assets/ai-rogue/gameplay-atlas.json` adds exactly 20 G3 frame keys and removes no existing frame keys.
* `crop-manifest.json` now has 202 records: 179 accepted, 23 rejected, 20 G3 accepted, and 6 G3 rejected.

## Findings by Severity

### Critical

* No findings.

### High

* `src/extensions/ai-rogue/runtime/theme-visuals.ts:187` - Special interactable tile kinds could receive generic G3 floor/accent frames, causing generated terminals and vaults to lose their canonical `tile_terminal_idle` and `tile_vault_locked` frame contracts. This broke existing terminal and vault generation tests and weakened player affordance for interactable tiles. | Fix: Preserved `fallbackFrameName` for `door`, `vault`, `terminal`, `exit`, and `relic-shrine`, while keeping G3 substitutions for ordinary floor, wall, and hazard tiles. Updated `theme-visuals.test.ts` to lock the special-tile frame boundary. | Status: FIXED

### Medium

* No findings.

### Low

* No findings.

## Assumptions and Deliberate Non-Fixes

* Full-repo `bun run format:check` failed on seven unchanged prior session markdown reports under `.spec_system/specs/phase37-session01-*`, `phase37-session02-*`, and `phase37-session03-*`. Those files are already committed/unchanged and unrelated to the G3 session review surface, so they were not modified. A targeted Prettier check on every touched text/code file passed.

## Behavior Changes

* The repair restores canonical door, vault, terminal, exit, and shrine base frames after the G3 helper pass. Theme identity remains visible through floor/wall/hazard variants, sparse decals, and theme atmosphere.

## Verification

* Packer: `python3 scripts/extensions/ai-rogue/pack-visual-assets.py` - PASS - gameplay 234 frames, UI 115 frames, manifest 179 accepted / 23 rejected, preview 160,796 bytes.
* Asset sizes: `bash scripts/check-asset-sizes.sh` - PASS - all assets within configured size limits; total 15M.
* Type checker: `bun run typecheck` - PASS - `tsc --noEmit`.
* Script type checker: `bun run typecheck:scripts` - PASS - `tsc --noEmit -p tsconfig.scripts.json`.
* Linter: `bun run lint` - PASS - ESLint completed with no findings.
* Formatter: `bun run format:check` - FAIL on seven unchanged prior session markdown reports; targeted touched-file Prettier check - PASS.
* Focused and affected tests: `bunx vitest run src/extensions/ai-rogue/runtime/__tests__/assets.test.ts src/extensions/ai-rogue/runtime/__tests__/theme-visuals.test.ts src/extensions/ai-rogue/runtime/__tests__/themes.test.ts src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/render-model.test.ts src/extensions/ai-rogue/runtime/__tests__/biome-final.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/roguelike-loop.test.ts`
  * PASS - 9 files, 81 tests.
* Full unit tests: `bun run test` - PASS - 387 files, 4,443 tests.
* Desktop browser proof: `PLAYWRIGHT_REUSE_EXISTING_SERVER=true bunx playwright test tests/e2e/ai-rogue-runtime.spec.ts -g "AI Rogue desktop projects distinct G3 sector theme visuals in browser" --project=chromium`
  * PASS - 1 Chromium test.
* Mobile browser proof: `PLAYWRIGHT_REUSE_EXISTING_SERVER=true bunx playwright test tests/e2e/ai-rogue-mobile.spec.ts -g "AI Rogue mobile keeps G3 theme decals readable with compact controls" --project=chromium`
  * PASS - 1 Chromium test.
* Whitespace: `git diff --check` - PASS.
* ASCII/LF: touched text files scanned for non-ASCII and CRLF - PASS.
* Final diff re-read: no remaining issues found in the uncommitted review surface.

## Summary

1. Reviewed 26 uncommitted files, including the generated G3 atlas PNG/JSON, docs preview PNG, crop manifest, runtime helper/wiring, tests, e2e proofs, docs, state, and session artifacts.
2. Found 1 High-severity regression in special interactable tile frame preservation; fixed it and added/updated focused coverage.
3. Deliberately did not modify unrelated, unchanged historical markdown files that fail full-repo Prettier.
4. Verification passed for packer, asset-size, typecheck, script typecheck, lint, touched-file formatting, focused tests, full Vitest, targeted desktop and mobile Playwright proofs, whitespace, and ASCII/LF.


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