> For the complete documentation index, see [llms.txt](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/.spec_system/archive/sessions/phase36-session01-current-audio-balance-audit/tasks.md).

# Task Checklist

**Session ID**: `phase36-session01-current-audio-balance-audit` **Total Tasks**: 21 **Estimated Duration**: 2-4 hours **Created**: 2026-06-28

***

Legend: `[x]` completed; `[ ]` pending; `[P]` parallelizable; `[SNNMM]` session ref; `TNNN` task ID.

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## Progress Summary

| Metric          | Value   |
| --------------- | ------- |
| Tasks Completed | 21 / 21 |
| Tasks Remaining | 0       |
| Last Completed  | T021    |

***

## Setup (3 tasks)

* [x] T001 \[S3601] Verify deterministic project state and Phase 36 Session 01 selection (`.spec_system/scripts/analyze-project.sh`)
* [x] T002 \[S3601] Review the Phase 36 PRD, Session 01 stub, conventions, considerations, security posture, and audio docs (`.spec_system/PRD/phase_36/session_01_current_audio_balance_audit.md`)
* [x] T003 \[S3601] Create the audio review ledger with desktop, mobile, cue matrix, fallback, command evidence, and follow-up sections (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)

***

## Foundation (5 tasks)

* [x] T004 \[S3601] \[P] Inventory committed music, SFX, provenance, and cue counts against the Phase 36 baseline (`src/assets/ai-rogue/audio`)
* [x] T005 \[S3601] \[P] Inventory SFX and music mappings, deterministic variants, cue volumes, and fallback dispatch behavior (`src/extensions/ai-rogue/runtime/audio.ts`)
* [x] T006 \[S3601] \[P] Inventory renderer unlock, title queueing, UI click confirmations, heartbeat, save/load/reset, and preference wiring (`src/extensions/ai-rogue/runtime/renderer.ts`)
* [x] T007 \[S3601] \[P] Inventory focused audio and simulation coverage for explicit cues, fallback events, and failure paths (`src/extensions/ai-rogue/runtime/__tests__/audio.test.ts`)
* [x] T008 \[S3601] \[P] Inventory durable game-feel audio contract and media policy constraints for music/SFX review (`docs/extensions/ai-rogue/game-feel.md`)

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## Implementation (8 tasks)

* [x] T009 \[S3601] Build the cue-level review matrix for title, music, heartbeat, common combat, protocol, objective, terminal, vault, cache, compile, final-defense, and UI cues (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)
* [x] T010 \[S3601] Run desktop audible browser review for unlock, title loop, run start, sector music, mute, volume, UI click restraint, and silent fallback with product-facing copy only (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)
* [x] T011 \[S3601] Run repeated-combat fatigue review for high-frequency cues and deterministic variants (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)
* [x] T012 \[S3601] Run objective, protocol, terminal, vault, cache, compile, and final-defense cue review through real runtime paths or documented local scenarios (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)
* [x] T013 \[S3601] Run mobile audible browser review for compact controls, music/SFX balance, mute, volume, and no-overflow behavior (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)
* [x] T014 \[S3601] Record prioritized follow-ups for replacements, volume changes, routing fixes, variants, title-loop suitability, and adaptive-stinger go/no-go (`.spec_system/specs/phase36-session01-current-audio-balance-audit/implementation-notes.md`)
* [x] T015 \[S3601] Update Phase 36 PRD and Session 01 stub with pass/fail results, affected cue IDs, and downstream owner sessions (`.spec_system/PRD/phase_36/PRD_phase_36.md`)
* [x] T016 \[S3601] Update AI Rogue game-feel docs with the current audio baseline, browser review result, and balance caveats (`docs/extensions/ai-rogue/game-feel.md`)

***

## Testing (5 tasks)

* [x] T017 \[S3601] Run focused audio unit tests and record exact pass/fail evidence (`bun run test -- src/extensions/ai-rogue/runtime/__tests__/audio.test.ts`)
* [x] T018 \[S3601] Run desktop AI Rogue browser tests and record exact pass/fail evidence (`bunx playwright test tests/e2e/ai-rogue-runtime.spec.ts`)
* [x] T019 \[S3601] Run mobile AI Rogue browser tests and record exact pass/fail evidence (`bunx playwright test tests/e2e/ai-rogue-mobile.spec.ts`)
* [x] T020 \[S3601] Run committed asset-size validation after confirming no new media was added (`bash scripts/check-asset-sizes.sh`)
* [x] T021 \[S3601] Validate ASCII/LF requirements and rerun project analysis for final handoff readiness (`.spec_system/specs/phase36-session01-current-audio-balance-audit/tasks.md`)

***

## Completion Checklist

* [x] All tasks marked `[x]`
* [x] All tests and checks passing
* [x] All files ASCII-encoded with LF line endings
* [x] implementation-notes.md updated
* [x] Ready for `creview` to start the review -> validate sequence

***

## Next Steps

Run the `creview` workflow step.


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