> For the complete documentation index, see [llms.txt](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/.spec_system/archive/sessions/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md).

# Implementation Notes

**Session ID**: `phase35-session08-world-types-and-fixture-cleanup` **Started**: 2026-06-27 00:11 **Last Updated**: 2026-06-27 00:37

***

## Session Progress

| Metric              | Value   |
| ------------------- | ------- |
| Tasks Completed     | 19 / 19 |
| Estimated Remaining | 0 hours |
| Blockers            | 0       |

***

## Task Log

### 2026-06-27 - Session Start

**Environment verified**:

* [x] Prerequisites confirmed
* [x] Tools available
* [x] Directory structure ready

***

### Task T001 - Verify Session 06 and Session 07 dependency evidence

**Started**: 2026-06-27 00:11 **Completed**: 2026-06-27 00:11 **Duration**: 1 minute

**Notes**:

* Confirmed Phase 35 marks Sessions 06 and 07 complete and validated before starting the world/type ownership split.
* Confirmed both prior session directories contain implementation, review, security, and validation artifacts.

**Files Changed**:

* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Created the implementation evidence ledger and recorded dependency verification.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T001 complete after evidence was recorded.

**Verification**:

* Command/check: `if [ -d ".spec_system/scripts" ]; then bash .spec_system/scripts/analyze-project.sh --json; else bash /home/aiwithapex/.codex/plugins/cache/apex-spec-system/apex-spec/2.1.3-codex/scripts/analyze-project.sh --json; fi`
  * Result: PASS - analyzer reported current session `phase35-session08-world-types-and-fixture-cleanup`, completed\_sessions includes `phase35-session06-simulation-ownership-refactor` and `phase35-session07-renderer-and-react-bridge-refactor`, and Session 08 is the earliest incomplete Phase 35 session.
  * Evidence: Analyzer output showed Phase 35 in progress with Sessions 01-07 completed and candidate Session 08 incomplete.
* Command/check: `rg -n "Session 06|Session 07|Tasks Complete|25/25|20/20|Result: PASS" .spec_system/PRD/phase_35/PRD_phase_35.md .spec_system/specs/phase35-session06-simulation-ownership-refactor/validation.md .spec_system/specs/phase35-session07-renderer-and-react-bridge-refactor/validation.md`
  * Result: PASS - Phase 35 PRD lists Session 06 and Session 07 complete on 2026-06-26, Session 06 validation reports 20/20 tasks complete, and Session 07 validation reports PASS with 25/25 tasks complete.
  * Evidence: `.spec_system/PRD/phase_35/PRD_phase_35.md`, `.spec_system/specs/phase35-session06-simulation-ownership-refactor/validation.md`, and `.spec_system/specs/phase35-session07-renderer-and-react-bridge-refactor/validation.md` were inspected.
* UI product-surface check: N/A - Spec evidence task only.
* UI craft check: N/A - Spec evidence task only.

***

### Task T002 - Inventory current world and type imports

**Started**: 2026-06-27 00:11 **Completed**: 2026-06-27 00:12 **Duration**: 1 minute

**Notes**:

* Inventoried all current exports from `runtime/world.ts` and `runtime/types.ts`.
* Confirmed `runtime/world.ts` is imported by core runtime modules (`entities`, `snapshot`, `run-factory`, `simulation`, `fov`, `floor-arc`, `inspect`, and `simulation-fixtures`) plus runtime tests.
* Confirmed `runtime/types.ts` is imported broadly inside runtime modules and tests, so the split needs compatibility re-exports during this session.
* Confirmed non-runtime AI Rogue tests import `../runtime/world`, but no product route source imports fixture-only world helpers directly.

**Files Changed**:

* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded import/export inventory evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T002 complete after evidence was recorded.

**Verification**:

* Command/check: `rg -n "^export (type |interface |const |function )" src/extensions/ai-rogue/runtime/world.ts src/extensions/ai-rogue/runtime/types.ts`
  * Result: PASS - export inventory listed 17 world exports and all broad type exports that need owner modules or compatibility re-exports.
  * Evidence: `world.ts` exports generation, fixture rows, tile, geometry, and frame names; `types.ts` exports runtime, world/entity, simulation, progression, and save/controller domains.
* Command/check: `rg -n "from \"\\./world\"|from \"\\.\\./world\"|from './world'|from '../world'" src/extensions/ai-rogue/runtime -g '*.ts' -g '*.tsx'`
  * Result: PASS - current runtime world imports were identified for core modules and tests.
  * Evidence: Import list includes `run-factory`, `simulation`, `fov`, `snapshot`, `entities`, `floor-arc`, `inspect`, `simulation-fixtures`, and runtime tests.
* Command/check: `rg -n "from \"\\./types\"|from \"\\.\\./types\"|from './types'|from '../types'" src/extensions/ai-rogue/runtime -g '*.ts' -g '*.tsx'`
  * Result: PASS - current runtime type imports were identified across runtime modules and tests.
  * Evidence: Import list includes renderer, mount, input, effects, render-model, simulation, run-factory, tests, and support modules.
* Command/check: `rg -n "runtime/(world|types)|runtime\\/world|runtime\\/types|from \"../runtime/(world|types)\"|from '../runtime/(world|types)'" src/extensions/ai-rogue -g '*.ts' -g '*.tsx'`
  * Result: PASS - only `save-schema.ts` has a comment mentioning `runtime/types.ts`, and package tests import `../runtime/world`; no product route source imports fixture-only world internals.
  * Evidence: Hits were `src/extensions/ai-rogue/save-schema.ts` and AI Rogue package tests.
* UI product-surface check: N/A - Source inventory task only.
* UI craft check: N/A - Source inventory task only.

***

### Task T003 - Create geometry and tile helper modules

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Split coordinate keys, coordinate parsing, neighbor, distance, ordering, and bounds helpers into `world-geometry.ts`.
* Split tile creation, lookup, passability, sight blocking, tile snapshots, sorted open-floor discovery, and tile map mutation helpers into `world-tiles.ts`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/world-geometry.ts` - Added focused geometry helper owner module.
* `src/extensions/ai-rogue/runtime/world-tiles.ts` - Added focused tile helper owner module.
* `src/extensions/ai-rogue/runtime/world.ts` - Re-exported the public geometry and tile helpers from focused modules.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T003 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T003 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the extracted geometry and tile helper modules.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: World helper, fixture, prefab, vault, and terminal characterization tests passed after extraction.
* UI product-surface check: N/A - Runtime helper extraction only.
* UI craft check: N/A - Runtime helper extraction only.

***

### Task T004 - Create render asset and world type modules

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Moved tile, entity, relic icon, and fog frame name unions plus `AI_ROGUE_SIMULATION_FRAME_NAMES` into `types-assets.ts`.
* Moved position, direction, tile, tile snapshot, and world contracts into `types-world.ts`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/types-assets.ts` - Added render asset frame name unions and frame-name registry value.
* `src/extensions/ai-rogue/runtime/types-world.ts` - Added world, position, direction, tile, and tile snapshot contracts.
* `src/extensions/ai-rogue/runtime/types.ts` - Re-exported the new asset and world type owners for compatibility.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T004 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T004 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the split asset and world type owners and compatibility re-exports.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Tests importing frame names and world contracts through compatibility surfaces still passed.
* UI product-surface check: N/A - Type owner extraction only.
* UI craft check: N/A - Type owner extraction only.

***

### Task T005 - Create entity and progression type modules

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Moved player, enemy, pickup, combat, status, objective, snapshot, spawn, crash-dump, and pending-threat contracts into `types-entities.ts`.
* Moved progression runtime rules, selected upgrade, loadout upgrade id, and save/progression bridge exports into `types-progression.ts`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/types-entities.ts` - Added focused entity domain contracts with type-only imports.
* `src/extensions/ai-rogue/runtime/types-progression.ts` - Added focused progression/save bridge contracts and external type re-exports.
* `src/extensions/ai-rogue/runtime/types.ts` - Re-exported the new entity and progression owner modules for compatibility.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T005 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T005 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the split entity and progression type owners.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Tests still created enemy, pickup, vault, terminal, and world state through split contracts.
* UI product-surface check: N/A - Type owner extraction only.
* UI craft check: N/A - Type owner extraction only.

***

### Task T006 - Create simulation and runtime controller type modules

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Moved run state, run snapshot, simulation events, commands, and command result contracts into `types-simulation.ts`.
* Moved runtime status, input commands, controller commands, command errors, mount options, save payloads, runtime events, size, snapshot, callbacks, and controller contracts into `types-runtime.ts`.
* Preserved the runtime command error message value through `types-runtime.ts`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/types-simulation.ts` - Added focused simulation state/event/command type owner.
* `src/extensions/ai-rogue/runtime/types-runtime.ts` - Added focused runtime controller/event/save type owner and command error messages value.
* `src/extensions/ai-rogue/runtime/types.ts` - Re-exported the new simulation and runtime owner modules for compatibility.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T006 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T006 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the simulation/runtime controller type split.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Runtime simulation tests in the focused placement set still compiled and passed through compatibility imports.
* UI product-surface check: N/A - Type owner extraction only.
* UI craft check: N/A - Type owner extraction only.

***

### Task T007 - Convert broad type surface into compatibility re-exports

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Replaced the broad `types.ts` definition file with explicit value and type re-exports from the new owner modules.
* Kept existing callers compiling through `./types` while focused owner modules become available for direct imports.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/types.ts` - Replaced broad definitions with explicit compatibility re-exports.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T007 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T007 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - Existing broad `./types` import sites continued compiling through compatibility re-exports.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `wc -l src/extensions/ai-rogue/runtime/types.ts src/extensions/ai-rogue/runtime/types-assets.ts src/extensions/ai-rogue/runtime/types-world.ts src/extensions/ai-rogue/runtime/types-entities.ts src/extensions/ai-rogue/runtime/types-progression.ts src/extensions/ai-rogue/runtime/types-simulation.ts src/extensions/ai-rogue/runtime/types-runtime.ts`
  * Result: PASS - `types.ts` is now a small compatibility surface and definitions live in owner modules.
  * Evidence: `types.ts` contains only explicit re-exports.
* UI product-surface check: N/A - Type compatibility surface change only.
* UI craft check: N/A - Type compatibility surface change only.

***

### Task T008 - Extract fixture row parsing

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Moved fixture row parsing into `world-fixtures.ts`.
* Preserved all existing fixture symbols and errors for empty, unequal-width, and missing start/exit rows.
* Added explicit malformed fixture errors for unsupported cells and duplicate start/exit cells so fixture input crossing the test/helper boundary is validated.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/world-fixtures.ts` - Added testing-oriented fixture row parser and parser error handling.
* `src/extensions/ai-rogue/runtime/world.ts` - Re-exported `createAiRogueWorldFromRows` as a compatibility API.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T008 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T008 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the extracted fixture parser.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Fixture parsing, malformed row rejection, generated world, prefab, vault, and terminal tests passed.
* UI product-surface check: N/A - Testing helper extraction only.
* UI craft check: N/A - Testing helper extraction only.

**BQC Fixes**:

* Trust boundary enforcement: Unsupported fixture cells and duplicate start/exit markers now fail with explicit parser errors instead of being accepted as plain floor cells (`src/extensions/ai-rogue/runtime/world-fixtures.ts`).

***

### Task T009 - Extract placement helpers

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Moved exit guard, vault alcove, prefab stamping, terminal spot, and open-position selection helpers into `world-placement.ts`.
* Kept deterministic ordering and occupancy behavior unchanged by reusing the original sorting and first-fit scan order.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/world-placement.ts` - Added focused placement helper owner module.
* `src/extensions/ai-rogue/runtime/world-generator.ts` - Consumes placement helpers from their owning module.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T009 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T009 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the extracted placement helpers.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Prefab signatures, vault cache/key behavior, terminal placement, and generated-world characterization tests passed.
* UI product-surface check: N/A - Runtime helper extraction only.
* UI craft check: N/A - Runtime helper extraction only.

***

### Task T010 - Move deterministic generated-world pipeline

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Moved generated-world defaults, generation options, room modifier selection, carved path setup, placement order, and clamping into `world-generator.ts`.
* Preserved seed normalization, RNG sequence, floor/wall frame selection, hazard/shard/health/cache/relic/enemy/protocol/vault/prefab/terminal order, and sorted output order.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/world-generator.ts` - Added focused deterministic generated-world pipeline owner.
* `src/extensions/ai-rogue/runtime/world.ts` - Re-exported generated-world defaults, options, room modifier type, and creation API for compatibility.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T010 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T010 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript accepted the extracted generated-world pipeline.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Same-seed generation, progression content, final-depth guard/shrine, prefab, vault, and terminal tests passed.
* UI product-surface check: N/A - Runtime generator extraction only.
* UI craft check: N/A - Runtime generator extraction only.

***

### Task T011 - Convert old world surface into explicit compatibility exports

**Started**: 2026-06-27 00:12 **Completed**: 2026-06-27 00:21 **Duration**: 9 minutes

**Notes**:

* Replaced the broad `world.ts` implementation file with explicit public compatibility exports from geometry, tiles, fixtures, and generator modules.
* Kept fixture-only parsing available for existing tests while production route and mounted runtime boundaries remain guarded by `runtime-boundary.test.ts`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/world.ts` - Replaced broad implementation with explicit compatibility exports.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T011 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T011 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - Existing `./world` import sites continued compiling through explicit compatibility exports.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `wc -l src/extensions/ai-rogue/runtime/world.ts src/extensions/ai-rogue/runtime/world-geometry.ts src/extensions/ai-rogue/runtime/world-tiles.ts src/extensions/ai-rogue/runtime/world-fixtures.ts src/extensions/ai-rogue/runtime/world-placement.ts src/extensions/ai-rogue/runtime/world-generator.ts`
  * Result: PASS - `world.ts` is now a small compatibility surface and the implementation lives in focused owner modules.
  * Evidence: `world.ts` contains only explicit exports.
* UI product-surface check: N/A - Runtime compatibility surface change only.
* UI craft check: N/A - Runtime compatibility surface change only.

***

### Task T012 - Update core runtime world imports

**Started**: 2026-06-27 00:22 **Completed**: 2026-06-27 00:26 **Duration**: 4 minutes

**Notes**:

* Updated run creation to import generated-world APIs from `world-generator.ts`.
* Updated simulation, FOV, snapshots, entities, floor arc, and inspect helpers to import geometry, tile, and focused type owners directly where practical.
* Left compatibility `world.ts` available for tests and older callers.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/run-factory.ts` - Imports generated-world API and focused simulation/entity/progression/world types.
* `src/extensions/ai-rogue/runtime/simulation.ts` - Imports generated-world, geometry, tile, and focused type owners directly.
* `src/extensions/ai-rogue/runtime/fov.ts` - Imports geometry/tile helpers and focused world/asset types.
* `src/extensions/ai-rogue/runtime/snapshot.ts` - Imports geometry/tile helpers and focused entity/simulation/world/asset types.
* `src/extensions/ai-rogue/runtime/entities.ts` - Imports geometry helpers and focused entity/runtime/world/asset types.
* `src/extensions/ai-rogue/runtime/floor-arc.ts` - Imports geometry helpers and focused entity/progression/world types.
* `src/extensions/ai-rogue/runtime/inspect.ts` - Imports geometry helpers and focused entity/simulation/world types.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T012 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T012 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - Direct owner imports compiled successfully.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Runtime generation, fixture, placement, vault, terminal, and prefab behavior remained stable after direct import rewiring.
* UI product-surface check: N/A - Runtime import-boundary refactor only.
* UI craft check: N/A - Runtime import-boundary refactor only.

***

### Task T013 - Update runtime type imports

**Started**: 2026-06-27 00:26 **Completed**: 2026-06-27 00:28 **Duration**: 2 minutes

**Notes**:

* Updated renderer, mount, input, effects, protocol, terminal, and render-model imports to use focused runtime/entity/simulation/progression/world/asset type owners where practical.
* Preserved the public mounted runtime type exports by re-exporting public types from their focused owner modules.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/renderer.ts` - Imports runtime command error value and runtime controller types from `types-runtime.ts`.
* `src/extensions/ai-rogue/runtime/mount.ts` - Imports and re-exports mounted runtime public types from focused owner modules.
* `src/extensions/ai-rogue/runtime/input.ts` - Imports runtime input types and world position/direction types from focused owners.
* `src/extensions/ai-rogue/runtime/effects.ts` - Imports simulation snapshot/event types from `types-simulation.ts`.
* `src/extensions/ai-rogue/runtime/protocols.ts` - Imports asset frame type from `types-assets.ts`.
* `src/extensions/ai-rogue/runtime/terminals.ts` - Imports position and status-effect types from focused owners.
* `src/extensions/ai-rogue/runtime/render-model.ts` - Imports runtime, simulation, entity, and world snapshot types from focused owners.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T013 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T013 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - Focused runtime type owner imports compiled successfully.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts src/extensions/ai-rogue/runtime/__tests__/compile.test.ts`
  * Result: PASS - 2 test files and 12 tests passed.
  * Evidence: Public runtime barrel, mounted runtime boundary, production route import boundary, and compile command contracts remained valid.
* UI product-surface check: N/A - Runtime type import-boundary refactor only.
* UI craft check: N/A - Runtime type import-boundary refactor only.

***

### Task T014 - Route testing fixtures through explicit modules

**Started**: 2026-06-27 00:28 **Completed**: 2026-06-27 00:29 **Duration**: 1 minute

**Notes**:

* Updated `simulation-fixtures.ts` to import generated-world creation from `world-generator.ts` and fixture row parsing from `world-fixtures.ts`.
* Kept fixture import exposure limited to internal fixture/renderer-state boundaries protected by the runtime boundary test.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/simulation-fixtures.ts` - Routed fixture helpers through explicit fixture and generator modules.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T014 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T014 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - Fixture routing compiled successfully.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts`
  * Result: PASS - 1 test file and 6 tests passed.
  * Evidence: Public runtime barrel, product route import boundary, and fixture import isolation remained valid.
* UI product-surface check: N/A - Fixture import-boundary refactor only.
* UI craft check: N/A - Fixture import-boundary refactor only.

***

### Task T015 - Refresh boundary and runtime characterization tests

**Started**: 2026-06-27 00:29 **Completed**: 2026-06-27 00:30 **Duration**: 1 minute

**Notes**:

* Updated world, compile, prefab, vault, and terminal tests to import split owner modules directly where the test target is an owner module.
* Tightened runtime boundary tests to reject `world-fixtures` imports from product route and mounted runtime sources.
* Added malformed fixture coverage for unsupported cells and duplicate start/exit markers.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/__tests__/world.test.ts` - Uses split world owner modules and asserts explicit malformed fixture errors.
* `src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts` - Extends production import guard to `world-fixtures`.
* `src/extensions/ai-rogue/runtime/__tests__/compile.test.ts` - Imports fixture parser and run-state type from focused owners.
* `src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts` - Imports generated-world API and world type from focused owners.
* `src/extensions/ai-rogue/runtime/__tests__/vault.test.ts` - Imports fixture/generator APIs and run-state type from focused owners.
* `src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts` - Imports fixture/generator APIs and run-state type from focused owners.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T015 evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T015 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - Refreshed test imports compiled successfully.
  * Evidence: `tsc --noEmit` completed with exit code 0.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts src/extensions/ai-rogue/runtime/__tests__/compile.test.ts`
  * Result: PASS - 6 test files and 35 tests passed.
  * Evidence: Runtime boundary, compile, world, prefab, vault, terminal, deterministic generation, and fixture parser characterization tests passed.
* UI product-surface check: N/A - Test refresh only.
* UI craft check: N/A - Test refresh only.

**BQC Fixes**:

* Trust boundary enforcement: Added direct tests for unsupported fixture cells and duplicate start/exit markers (`src/extensions/ai-rogue/runtime/__tests__/world.test.ts`).

***

### Task T016 - Run focused world and placement tests

**Started**: 2026-06-27 00:31 **Completed**: 2026-06-27 00:31 **Duration**: 1 minute

**Notes**:

* Ran the exact focused world and placement test command after extraction and test refresh.

**Files Changed**:

* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T016 verification evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T016 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/world.test.ts src/extensions/ai-rogue/runtime/__tests__/prefabs.test.ts src/extensions/ai-rogue/runtime/__tests__/vault.test.ts src/extensions/ai-rogue/runtime/__tests__/terminals.test.ts`
  * Result: PASS - 4 test files and 23 tests passed.
  * Evidence: Vitest reported `Test Files 4 passed (4)` and `Tests 23 passed (23)`.
* UI product-surface check: N/A - Verification task only.
* UI craft check: N/A - Verification task only.

***

### Task T017 - Run focused boundary and compile tests

**Started**: 2026-06-27 00:31 **Completed**: 2026-06-27 00:31 **Duration**: 1 minute

**Notes**:

* Ran the exact focused boundary and compile test command after the import-boundary and test refresh work.

**Files Changed**:

* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T017 verification evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T017 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts src/extensions/ai-rogue/runtime/__tests__/compile.test.ts`
  * Result: PASS - 2 test files and 12 tests passed.
  * Evidence: Vitest reported `Test Files 2 passed (2)` and `Tests 12 passed (12)`.
* UI product-surface check: N/A - Verification task only.
* UI craft check: N/A - Verification task only.

***

### Task T018 - Run broad AI Rogue runtime tests

**Started**: 2026-06-27 00:31 **Completed**: 2026-06-27 00:32 **Duration**: 1 minute

**Notes**:

* Ran the broad AI Rogue runtime test command after the world/type split and import rewiring.

**Files Changed**:

* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T018 verification evidence.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T018 complete after evidence was recorded.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx`
  * Result: PASS - 36 test files and 229 tests passed.
  * Evidence: Vitest reported `Test Files 36 passed (36)` and `Tests 229 passed (229)`.
* UI product-surface check: PASS - No user-facing route or visual UI source was changed; runtime boundary tests continue to keep product routes on the mounted runtime bridge and out of fixture internals.
* UI craft check: N/A - No visible UI layout, styling, or interaction change was made.

***

### Task T019 - Run static and hygiene gates

**Started**: 2026-06-27 00:32 **Completed**: 2026-06-27 00:37 **Duration**: 5 minutes

**Notes**:

* Ran the exact static gate command from the task.
* Fixed Prettier import wrapping reported by the first lint run.
* Replaced non-ASCII em dashes in touched runtime files with ASCII hyphen wording and updated the matching inspect test assertion.
* Reran broad runtime tests after the ASCII cleanup because the inspect text is user-visible runtime output.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/entities.ts` - Applied Prettier import wrapping and ASCII comment cleanup.
* `src/extensions/ai-rogue/runtime/floor-arc.ts` - Applied Prettier import wrapping and ASCII comment cleanup.
* `src/extensions/ai-rogue/runtime/inspect.ts` - Replaced touched user-visible inspect strings with ASCII hyphen wording.
* `src/extensions/ai-rogue/runtime/protocols.ts` - Replaced touched comment punctuation with ASCII hyphen wording.
* `src/extensions/ai-rogue/runtime/__tests__/inspect.test.ts` - Updated inspect assertion to match ASCII output.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/implementation-notes.md` - Recorded T019 verification evidence and final progress.
* `.spec_system/specs/phase35-session08-world-types-and-fixture-cleanup/tasks.md` - Marked T019 and completion checklist complete after evidence was recorded.

**Verification**:

* Command/check: `bun run typecheck && bun run lint && git diff --check HEAD`
  * Result: PASS - TypeScript, ESLint/Prettier lint, and whitespace checks passed after formatting cleanup.
  * Evidence: Combined command completed with exit code 0; `git diff --check HEAD` produced no whitespace errors.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx`
  * Result: PASS - 36 test files and 229 tests passed after ASCII output cleanup.
  * Evidence: Vitest reported `Test Files 36 passed (36)` and `Tests 229 passed (229)`.
* Command/check: `{ git diff --name-only HEAD; git ls-files --others --exclude-standard; } | sort -u | xargs -r perl -ne 'if (/[^\\x00-\\x7F]/) { print "$ARGV:$.:$_"; $bad = 1 } END { exit($bad ? 1 : 0) }'`
  * Result: PASS - No non-ASCII bytes were found in changed files.
  * Evidence: Command completed with exit code 0 and no output.
* Command/check: `{ git diff --name-only HEAD; git ls-files --others --exclude-standard; } | sort -u | xargs -r perl -ne 'if (/\\r/) { print "$ARGV:$.:$_"; $bad = 1 } END { exit($bad ? 1 : 0) }'`
  * Result: PASS - No CRLF line endings were found in changed files.
  * Evidence: Command completed with exit code 0 and no output.
* UI product-surface check: PASS - No visible route layout or debug surface was introduced; runtime boundary tests keep product routes on the mounted runtime bridge and out of fixture internals.
* UI craft check: N/A - No visible layout, styling, or interaction change was made.

***

## Final Verification Summary

| Check                          | Result                     |
| ------------------------------ | -------------------------- |
| Focused world/placement tests  | PASS - 4 files, 23 tests   |
| Focused boundary/compile tests | PASS - 2 files, 12 tests   |
| Broad AI Rogue runtime tests   | PASS - 36 files, 229 tests |
| TypeScript, lint, whitespace   | PASS                       |
| ASCII and LF scans             | PASS                       |
| Blockers                       | None                       |


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