> For the complete documentation index, see [llms.txt](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ai-os-and-trend-finder.gitbook.io/ai-os-and-trend-finder-docs/.spec_system/archive/sessions/phase34-session05-runtime-api-ownership/implementation-notes.md).

# Implementation Notes

**Session ID**: `phase34-session05-runtime-api-ownership` **Started**: 2026-06-26 05:00 **Last Updated**: 2026-06-26 05:17

***

## Session Progress

| Metric              | Value   |
| ------------------- | ------- |
| Tasks Completed     | 20 / 20 |
| Estimated Remaining | 0 hours |
| Blockers            | 0       |

***

### Task T020 - Validate ASCII/LF And Final Checklist Readiness

**Started**: 2026-06-26 05:17 **Completed**: 2026-06-26 05:17 **Duration**: 1 minute

**Notes**:

* Validated ASCII-only and LF line ending requirements across changed and untracked files.
* Validated diff whitespace hygiene.
* Updated task checklist completion state for implement closeout.

**Files Changed**:

* `.spec_system/specs/phase34-session05-runtime-api-ownership/tasks.md` - Updated final task progress and completion checklist.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded final ASCII/LF and checklist evidence.

**Verification**:

* Command/check: `files=$( { git diff --name-only -- .; git ls-files --others --exclude-standard; } | sort -u ); ascii_fail=0; crlf_fail=0; while IFS= read -r file; do [ -f "$file" ] || continue; if LC_ALL=C grep -nP '[^\\x00-\\x7F]' "$file" >/tmp/aios-s3405-nonascii 2>/dev/null; then echo "NON_ASCII $file"; cat /tmp/aios-s3405-nonascii; ascii_fail=1; fi; if grep -n $'\\r' "$file" >/tmp/aios-s3405-crlf 2>/dev/null; then echo "CRLF $file"; cat /tmp/aios-s3405-crlf; crlf_fail=1; fi; done <<< "$files"; rm -f /tmp/aios-s3405-nonascii /tmp/aios-s3405-crlf; if [ "$ascii_fail" -eq 0 ] && [ "$crlf_fail" -eq 0 ]; then echo "ASCII_LF_OK changed_files=$(printf '%s\\n' "$files" | sed '/^$/d' | wc -l)"; else exit 1; fi`
  * Result: PASS - Changed and untracked files are ASCII-only with LF line endings.
  * Evidence: Output: `ASCII_LF_OK changed_files=13`.
* Command/check: `git diff --check`
  * Result: PASS - No whitespace errors in the diff.
  * Evidence: Command exited 0 with no output.
* Command/check: `sed -n '1,120p' .spec_system/specs/phase34-session05-runtime-api-ownership/tasks.md`
  * Result: PASS - Task checklist readiness inspected before final update.
  * Evidence: Output showed T001-T019 complete and T020 as the only remaining task before this closeout update.
* UI product-surface check: N/A - Final checklist and encoding task only; no user-facing surface changed.
* UI craft check: N/A - Final checklist and encoding task only; no UI changed.

***

### Task T019 - Run Typecheck, Lint, Format, Dependency, And Boundary Checks

**Started**: 2026-06-26 05:13 **Completed**: 2026-06-26 05:16 **Duration**: 3 minutes

**Notes**:

* Ran typecheck, lint, format check, dependency diff, private-runtime artifact check, bridge/write/remote-loading static scan, fixture-boundary static scan, and boundary tests.
* Initial lint failed on Prettier formatting in the two new test files; formatted them and reran lint successfully.
* Initial format check failed on this implementation notes Markdown file; formatted it and reran format check successfully.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts` - Prettier formatting.
* `src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts` - Prettier formatting.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Prettier formatting and gate evidence.

**Verification**:

* Command/check: `bun run typecheck`
  * Result: PASS - TypeScript typecheck passed.
  * Evidence: `tsc --noEmit` exited 0.
* Command/check: `bun run lint`
  * Result: PASS after formatting fix - ESLint passed.
  * Evidence: Initial run reported Prettier errors in `pre-run-state.test.ts` and `runtime-boundary.test.ts`; after `bunx prettier --write ...`, rerun exited 0.
* Command/check: `bun run format:check`
  * Result: PASS after notes formatting fix - Prettier check passed.
  * Evidence: Initial run flagged `implementation-notes.md`; after `bunx prettier --write .spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md`, rerun reported all matched files use Prettier style.
* Command/check: `git diff -- package.json bun.lock`
  * Result: PASS - No dependency manifest or lockfile changes.
  * Evidence: Command exited 0 with no diff output.
* Command/check: `bash scripts/check-private-runtime-artifacts.sh`
  * Result: PASS - Private runtime artifact scan passed.
  * Evidence: Output: `Private runtime artifact check passed.`
* Command/check: `rg -n -i "fetch\\(|XMLHttpRequest|sendBeacon|navigator\\.sendBeacon|document\\.cookie|/__|collector|analytics|hosted write|networkAccess|import\\(['\\\"]https?://|new URL\\(['\\\"]https?://|https?://" src/extensions/ai-rogue/runtime/simulation.ts src/extensions/ai-rogue/runtime/renderer.ts src/extensions/ai-rogue/runtime/index.ts src/extensions/ai-rogue/runtime/mount.ts src/extensions/ai-rogue/views/runtime-canvas.tsx`
  * Result: PASS - No bridge, hosted-write, collector, analytics, or remote-loading matches in touched production files.
  * Evidence: `rg` returned no matches.
* Command/check: `rg -n "simulation-fixtures|export \\* from \\\"\\./simulation\\\"|export \\* from \\\"\\./world\\\"|export \\* from \\\"\\./render-model\\\"" src/extensions/ai-rogue/runtime/index.ts src/extensions/ai-rogue/runtime/mount.ts src/extensions/ai-rogue/views/runtime-canvas.tsx`
  * Result: PASS - Mounted public entrypoint and bridge do not expose fixtures or broad internals.
  * Evidence: `rg` returned no matches.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts src/extensions/ai-rogue/__tests__/client.test.tsx`
  * Result: PASS - Runtime and client import-boundary tests passed.
  * Evidence: Vitest reported 2 files passed and 28 tests passed.
* UI product-surface check: PASS - No new product diagnostics, bridge endpoints, hosted-write labels, or remote-loading copy were introduced in touched production source.
* UI craft check: PASS - No layout/style changes were made beyond preserving existing runtime canvas bridge behavior.

**BQC Fixes**:

* Failure path completeness: Lint/format failures were fixed and rerun instead of being recorded as unresolved blockers.
* Trust boundary enforcement: Static and test guards confirm mounted runtime boundary, no bridge calls, and no remote-loading/hosted-write additions.

***

### Task T018 - Run Focused AI Rogue Vitest Suite

**Started**: 2026-06-26 05:12 **Completed**: 2026-06-26 05:13 **Duration**: 1 minute

**Notes**:

* Initial AI Rogue suite run failed because `client.test.tsx` still expected the old `import("../runtime")` bridge path.
* Updated the import-boundary assertion to require `import("../runtime/mount")` and reject the old barrel lazy import.
* Reran the focused AI Rogue suite successfully.

**Files Changed**:

* `src/extensions/ai-rogue/__tests__/client.test.tsx` - Updated runtime lazy-import boundary assertion to the narrow mounted entrypoint.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded focused AI Rogue suite evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue`
  * Result: PASS - Focused AI Rogue Vitest suite passes after boundary assertion update.
  * Evidence: Vitest reported 45 files passed and 296 tests passed.
* Command/check: Initial `bun run test -- src/extensions/ai-rogue`
  * Result: FAIL then resolved - One stale assertion expected `import("../runtime")`.
  * Evidence: Failure was in `src/extensions/ai-rogue/__tests__/client.test.tsx`; assertion now matches `import("../runtime/mount")` and rerun passed.
* UI product-surface check: PASS - AI Rogue component and bridge tests passed, including product-facing runtime loading/error/offline/status states.
* UI craft check: PASS - AI Rogue component and bridge tests passed, including control state behavior and assistive runtime summary coverage.

**BQC Fixes**:

* Contract alignment: Updated an existing import-boundary test to enforce the new mounted runtime contract instead of the old broad barrel (`src/extensions/ai-rogue/__tests__/client.test.tsx`).

***

### Task T017 - Run Focused Runtime Ownership Coverage

**Started**: 2026-06-26 05:12 **Completed**: 2026-06-26 05:12 **Duration**: 1 minute

**Notes**:

* Ran the focused pre-run, boundary, simulation, and runtime-canvas Vitest coverage required by the session quality gate.

**Files Changed**:

* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded focused coverage evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts src/extensions/ai-rogue/runtime/__tests__/simulation.test.ts src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx`
  * Result: PASS - Focused ownership coverage passes.
  * Evidence: Vitest reported 4 files passed and 29 tests passed.
* UI product-surface check: PASS - Runtime canvas bridge coverage verifies loading, error, offline, runtime status, and assistive summary copy remained product-facing.
* UI craft check: PASS - Runtime canvas bridge coverage verifies compact/keyboard control states, disabled states, and cleanup behavior remained stable.

***

## Ownership Closeout And Remaining Refactor Prerequisites

* AR-D1-001 status: implemented for pre-run selected-upgrade and progression loadout ownership. Simulation now owns `createAiRogueRun` selected-upgrade options plus `applyAiRoguePreRunSelectedUpgrade` and `applyAiRoguePreRunProgressionLoadout`; renderer/controller code requests those transitions and no-ops after turn 0 or terminal status.
* AR-D1-003 status: implemented for mounted product entrypoints. Product bridge code imports `runtime/mount`; `runtime/index.ts` re-exports only that mounted surface; `simulation-fixtures` and broad internals are not public barrel exports.
* Remaining split prerequisite: `simulation.ts` is still 3222 lines and should be split only after Session 06 persistence contracts and Session 07 render performance/audio gates are complete.
* Remaining split prerequisite: `renderer.ts` is still 1770 lines and should be split after render hot-loop caching, audio fallback documentation, and route smoke evidence are complete in Sessions 07 and 08.
* Remaining split prerequisite: `runtime/types.ts` is still 808 lines and should be split after durable saved-run naming and hydration helpers are handled in Session 06.
* Internal fixture note: `renderer.ts` still directly imports `simulation-fixtures` for the local/test-only combat scenario hook preserved by Session 03; this is not re-exported through product entrypoints.

***

### Task T016 - Record Refactor Prerequisites And AR-D1 Status

**Started**: 2026-06-26 05:11 **Completed**: 2026-06-26 05:12 **Duration**: 1 minute

**Notes**:

* Recorded AR-D1-001 and AR-D1-003 implementation status after code changes.
* Recorded current oversized-module line counts and why full file splits remain deferred to later sessions.
* Documented the remaining internal `simulation-fixtures` renderer import as local/test-only and not public-barrel exposure.

**Files Changed**:

* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Added ownership closeout and remaining refactor prerequisites.

**Verification**:

* Command/check: `wc -l src/extensions/ai-rogue/runtime/simulation.ts src/extensions/ai-rogue/runtime/renderer.ts src/extensions/ai-rogue/runtime/types.ts`
  * Result: PASS - Oversized-module counts captured.
  * Evidence: `simulation.ts` 3222 lines, `renderer.ts` 1770 lines, `types.ts` 808 lines.
* Command/check: `rg -n "applySelectedUpgradeToRun|selectedUpgrade\\.maxHealthBonus|state\\.runState = \\{|simulation-fixtures|export \\* from \\\"\\./simulation\\\"" src/extensions/ai-rogue/runtime/renderer.ts src/extensions/ai-rogue/runtime/index.ts src/extensions/ai-rogue/runtime/mount.ts`
  * Result: PASS - Public boundary and renderer ownership status inspected.
  * Evidence: Only remaining match is the renderer's direct local/test fixture import; no public barrel fixture/internal export or renderer selected-upgrade helper remains.
* UI product-surface check: N/A - Notes-only task; no user-facing surface changed.
* UI craft check: N/A - Notes-only task; no UI changed.

***

### Task T015 - Add Runtime Boundary Tests

**Started**: 2026-06-26 05:10 **Completed**: 2026-06-26 05:11 **Duration**: 1 minute

**Notes**:

* Added static source guards for the runtime public barrel, mounted runtime entrypoint, and product bridge import path.
* Tests prove `simulation-fixtures` and broad internal module re-exports are not exposed through the mounted public entrypoint.
* Tests also prove runtime canvas loads `../runtime/mount` instead of the compatibility barrel.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts` - Added runtime boundary source guards.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx`
  * Result: PASS - Boundary and bridge coverage pass together.
  * Evidence: Vitest reported 2 files passed and 14 tests passed.
* Command/check: Targeted test inspection of `runtime-boundary.test.ts`
  * Result: PASS - Guards inspect `runtime/index.ts`, `runtime/mount.ts`, and `views/runtime-canvas.tsx`.
  * Evidence: Assertions reject `simulation-fixtures`, broad runtime exports, and old product bridge barrel imports.
* UI product-surface check: N/A - Static boundary tests only; no rendered product surface changed.
* UI craft check: N/A - Static boundary tests only; no UI layout changed.

**BQC Fixes**:

* Trust boundary enforcement: Added source guards to prevent mounted runtime entrypoints from exposing fixtures or broad simulation internals (`src/extensions/ai-rogue/runtime/__tests__/runtime-boundary.test.ts`).

***

### Task T014 - Update Runtime Canvas Mounted Entrypoint Imports

**Started**: 2026-06-26 05:08 **Completed**: 2026-06-26 05:10 **Duration**: 2 minutes

**Notes**:

* Updated runtime canvas type imports and dynamic import to use `../runtime/mount`.
* Updated runtime canvas test mocks and mounted runtime type imports to use `../runtime/mount`.
* Preserved loading, error, offline, unmount, save/load, and input update behavior through the existing bridge test coverage.

**Files Changed**:

* `src/extensions/ai-rogue/views/runtime-canvas.tsx` - Moved mounted runtime imports to the narrow entrypoint.
* `src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx` - Updated mounted runtime mock and type import path.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx`
  * Result: PASS - Runtime canvas bridge coverage passes.
  * Evidence: Vitest reported 1 file passed and 11 tests passed.
* Command/check: `rg -n "from \\\"\\.\\./runtime\\\"|import\\(\\\"\\.\\./runtime\\\"\\)|from \\\"../runtime\\\"|import\\(" src/extensions/ai-rogue/views/runtime-canvas.tsx src/extensions/ai-rogue/__tests__/runtime-canvas.test.tsx`
  * Result: PASS - Product bridge uses the narrow mounted entrypoint.
  * Evidence: Only dynamic bridge import match is `import("../runtime/mount")`; test-only internal imports remain direct module imports.
* UI product-surface check: PASS - `runtime-canvas.test.tsx` verifies product-facing loading, error, offline, and runtime status copy remains present and not replaced by implementation diagnostics.
* UI craft check: PASS - Existing bridge tests verify disabled control states, assistive summary, compact/keyboard modes, and cleanup behavior were preserved.

**BQC Fixes**:

* Contract alignment: Runtime canvas now depends on mounted runtime contracts instead of the broad runtime barrel (`src/extensions/ai-rogue/views/runtime-canvas.tsx`).

***

### Task T013 - Remove Renderer-Local Selected-Upgrade Helper

**Started**: 2026-06-26 05:06 **Completed**: 2026-06-26 05:08 **Duration**: 2 minutes

**Notes**:

* Removed `applySelectedUpgradeToRun` from `renderer.ts`.
* Confirmed renderer no longer contains the selected-upgrade health bonus rule.
* Selected-upgrade mutation ownership now lives in `simulation.ts`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/renderer.ts` - Removed renderer-local selected-upgrade helper.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `rg -n "applySelectedUpgradeToRun|selectedUpgrade\\.maxHealthBonus" src/extensions/ai-rogue/runtime/renderer.ts`
  * Result: PASS - No renderer-local selected-upgrade helper or health bonus rule remains.
  * Evidence: `rg` returned no matches.
* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts src/extensions/ai-rogue/runtime/__tests__/renderer-lifecycle.test.ts`
  * Result: PASS - Focused runtime tests pass after helper removal.
  * Evidence: Vitest reported 2 files passed and 10 tests passed.
* UI product-surface check: N/A - Renderer ownership cleanup only; no route rendered in this task.
* UI craft check: N/A - Renderer ownership cleanup only; no UI layout changed.

**BQC Fixes**:

* Contract alignment: Removed duplicate selected-upgrade rule implementation from renderer after all renderer call sites used simulation-owned APIs (`src/extensions/ai-rogue/runtime/renderer.ts`).

***

### Task T012 - Replace Controller Progression Loadout Mutation

**Started**: 2026-06-26 05:06 **Completed**: 2026-06-26 05:08 **Duration**: 2 minutes

**Notes**:

* Updated controller `updateProgressionLoadout` to call `applyAiRoguePreRunProgressionLoadout`.
* Removed direct pre-start replacement of `state.runState.progressionLoadout` from the controller.
* The controller now refreshes snapshot/render state only when simulation recalculates loadout-derived state.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/renderer.ts` - Replaced controller loadout field replacement with simulation helper call.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts src/extensions/ai-rogue/runtime/__tests__/renderer-lifecycle.test.ts`
  * Result: PASS - Focused runtime tests pass after controller loadout migration.
  * Evidence: Vitest reported 2 files passed and 10 tests passed.
* Command/check: `rg -n "applyAiRoguePreRunProgressionLoadout|state\\.runState = \\{" src/extensions/ai-rogue/runtime/renderer.ts`
  * Result: PASS - Renderer calls simulation helper and no longer directly replaces loadout in an inline `runState` object.
  * Evidence: Helper call remains at the controller update path.
* UI product-surface check: N/A - Renderer controller change only; no route rendered in this task.
* UI craft check: N/A - Renderer controller change only; no UI layout changed.

**BQC Fixes**:

* State freshness on re-entry: Controller loadout changes now refresh resources, objective, achievements, and player class stats through simulation (`src/extensions/ai-rogue/runtime/renderer.ts`).

***

### Task T011 - Replace Controller Selected-Upgrade Mutation

**Started**: 2026-06-26 05:06 **Completed**: 2026-06-26 05:08 **Duration**: 2 minutes

**Notes**:

* Updated controller `updateSelectedUpgrade` to call `applyAiRoguePreRunSelectedUpgrade`.
* The controller now refreshes snapshot/render state only when simulation accepts the active turn-0 transition.
* Selected-upgrade updates safely no-op after the run has advanced or left active status.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/renderer.ts` - Replaced controller selected-upgrade mutation with simulation helper call.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts src/extensions/ai-rogue/runtime/__tests__/renderer-lifecycle.test.ts`
  * Result: PASS - Focused runtime tests pass after controller selected-upgrade migration.
  * Evidence: Vitest reported 2 files passed and 10 tests passed.
* Command/check: `rg -n "applyAiRoguePreRunSelectedUpgrade|selectedUpgrade\\.maxHealthBonus" src/extensions/ai-rogue/runtime/renderer.ts`
  * Result: PASS - Renderer calls simulation helper and contains no local max-health bonus rule.
  * Evidence: Helper call remains; local selected-upgrade max-health rule has no matches.
* UI product-surface check: N/A - Renderer controller change only; no route rendered in this task.
* UI craft check: N/A - Renderer controller change only; no UI layout changed.

**BQC Fixes**:

* State freshness on re-entry: Controller selected-upgrade changes now refresh the run snapshot only from simulation-accepted turn-0 state (`src/extensions/ai-rogue/runtime/renderer.ts`).

***

### Task T010 - Replace Runtime Run Selected-Upgrade Application

**Started**: 2026-06-26 05:06 **Completed**: 2026-06-26 05:08 **Duration**: 2 minutes

**Notes**:

* Updated `createRuntimeRun` to pass `selectedUpgrade` directly into `createAiRogueRun`.
* Removed the renderer-side post-creation selected-upgrade mutation from fresh generated and combat runtime runs.
* Runtime snapshots now use the simulation-created snapshot for selected-upgrade state.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/renderer.ts` - Moved selected-upgrade run creation to simulation API.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts src/extensions/ai-rogue/runtime/__tests__/renderer-lifecycle.test.ts`
  * Result: PASS - Focused runtime tests pass after renderer run creation update.
  * Evidence: Vitest reported 2 files passed and 10 tests passed.
* Command/check: `rg -n "applyAiRoguePreRunSelectedUpgrade|applyAiRoguePreRunProgressionLoadout|selectedUpgrade," src/extensions/ai-rogue/runtime/renderer.ts`
  * Result: PASS - Runtime run creation passes `selectedUpgrade` into simulation-created runs.
  * Evidence: Matches show `selectedUpgrade` included in both generated and combat `createAiRogueRun` option branches.
* UI product-surface check: N/A - Renderer ownership change only; no route rendered in this task.
* UI craft check: N/A - Renderer ownership change only; no UI layout changed.

**BQC Fixes**:

* Contract alignment: Fresh runtime run selected-upgrade state now comes from simulation-owned run creation (`src/extensions/ai-rogue/runtime/renderer.ts`).

***

### Task T009 - Narrow Runtime Barrel Exports

**Started**: 2026-06-26 05:06 **Completed**: 2026-06-26 05:07 **Duration**: 1 minute

**Notes**:

* Replaced the broad runtime barrel with a compatibility re-export of the narrow mounted runtime entrypoint.
* Removed public barrel exports for simulation internals, content modules, render-model APIs, and `simulation-fixtures`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/index.ts` - Narrowed public barrel to `export * from "./mount";`.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `rg -n "simulation-fixtures|export \\* from \\\"\\./(combat|compile|entities|equipment|fov|input|inspect|prefabs|protocols|render-model|rng|simulation|status|terminals|themes|world)\\\"" src/extensions/ai-rogue/runtime/index.ts`
  * Result: PASS - No broad internal or fixture re-exports found.
  * Evidence: `rg` returned no matches; `index.ts` now re-exports only `./mount`.
* UI product-surface check: N/A - Entrypoint boundary change only; no rendered product surface changed.
* UI craft check: N/A - Entrypoint boundary change only; no UI changed.

**BQC Fixes**:

* Trust boundary enforcement: Removed fixture/internal module exposure from the public runtime barrel (`src/extensions/ai-rogue/runtime/index.ts`).

***

### Task T008 - Create Narrow Mounted Runtime Entrypoint

**Started**: 2026-06-26 05:05 **Completed**: 2026-06-26 05:06 **Duration**: 1 minute

**Notes**:

* Created `runtime/mount.ts` as the mounted product runtime entrypoint.
* The file exports `mountAiRogueRuntime` and type-only mounted controller, event, seed, save, input, snapshot, selected-upgrade, and loadout contracts.
* Renderer loading remains lazy through `import("./renderer")`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/mount.ts` - Added narrow mounted runtime entrypoint.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `sed -n '1,120p' src/extensions/ai-rogue/runtime/mount.ts`
  * Result: PASS - Mounted entrypoint exports only mount runtime function and mounted contract types.
  * Evidence: No simulation internals, content modules, or fixtures are re-exported from `mount.ts`.
* Command/check: Targeted source inspection of `mountAiRogueRuntime`
  * Result: PASS - Renderer implementation remains route-lazy.
  * Evidence: `mountAiRogueRuntime` dynamically imports `./renderer` and forwards mount options.
* UI product-surface check: N/A - Entrypoint-only change; no rendered product surface changed.
* UI craft check: N/A - Entrypoint-only change; no UI changed.

**BQC Fixes**:

* Contract alignment: Mounted product code now has a dedicated entrypoint separated from simulation internals (`src/extensions/ai-rogue/runtime/mount.ts`).

***

### Task T007 - Add Progression Loadout Pre-Run Tests

**Started**: 2026-06-26 05:04 **Completed**: 2026-06-26 05:05 **Duration**: 1 minute

**Notes**:

* Added focused coverage for loadout updates before turn 0.
* Tests verify derived resources, objective, achievements, player class stats, and selected-upgrade preservation.
* Tests verify loadout updates no-op after turn advancement and after terminal run status.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts` - Added progression loadout pre-run and no-op tests.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts`
  * Result: PASS - New pre-run state coverage passes.
  * Evidence: Vitest reported 1 file passed and 4 tests passed.
* Command/check: Targeted test inspection for loadout cases.
  * Result: PASS - Tests cover turn-0 loadout revalidation and no-op behavior after advancement/terminal status.
  * Evidence: Assertions cover `progressionResources`, `objective`, `achievementIds`, player stats, selected upgrade preservation, and reference-stable no-op returns.
* UI product-surface check: N/A - Headless simulation tests only; no user-facing surface changed.
* UI craft check: N/A - Headless simulation tests only; no UI changed.

**BQC Fixes**:

* State freshness on re-entry: Added regression coverage that pre-run loadout changes recalculate dependent state and do not apply after the run advances (`src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts`).

***

### Task T006 - Add Selected-Upgrade Pre-Run Tests

**Started**: 2026-06-26 05:04 **Completed**: 2026-06-26 05:05 **Duration**: 1 minute

**Notes**:

* Added focused coverage for selected-upgrade apply, replace, clear, and no-double-bonus behavior.
* Tests exercise both direct turn-0 transition and run creation with `selectedUpgrade`.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts` - Added selected-upgrade pre-run ownership tests.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts`
  * Result: PASS - New pre-run state coverage passes.
  * Evidence: Vitest reported 1 file passed and 4 tests passed.
* Command/check: Targeted test inspection for selected-upgrade cases.
  * Result: PASS - Tests cover apply, replace, clear, and repeated apply paths.
  * Evidence: Test cases assert max-health/health deltas against the base run.
* UI product-surface check: N/A - Headless simulation tests only; no user-facing surface changed.
* UI craft check: N/A - Headless simulation tests only; no UI changed.

**BQC Fixes**:

* Contract alignment: Added regression coverage that selected-upgrade state transitions are owned by simulation and cannot double-apply bonuses (`src/extensions/ai-rogue/runtime/__tests__/pre-run-state.test.ts`).

***

### Task T005 - Add Simulation-Owned Progression Loadout Transition

**Started**: 2026-06-26 05:03 **Completed**: 2026-06-26 05:04 **Duration**: 1 minute

**Notes**:

* Added `applyAiRoguePreRunProgressionLoadout`, guarded to active turn-0 runs.
* The helper recalculates progression resources, runtime objective, and achievement ids whenever loadout changes before turn 0.
* The helper transitions player class stats by removing the current class deltas and applying the next class deltas, preserving selected-upgrade health bonuses.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/simulation.ts` - Added turn-0 loadout transition helper and dependent progression revalidation.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/simulation.test.ts`
  * Result: PASS - Existing simulation coverage still passes.
  * Evidence: Vitest reported 1 file passed and 11 tests passed.
* Command/check: Targeted source inspection of `applyAiRoguePreRunProgressionLoadout`
  * Result: PASS - Loadout transition recalculates `progressionResources`, `objective`, and `achievementIds`.
  * Evidence: Helper lives in `simulation.ts` and is guarded by active turn-0 state.
* UI product-surface check: N/A - Headless simulation API change only; no user-facing surface changed.
* UI craft check: N/A - Headless simulation API change only; no UI changed.

**BQC Fixes**:

* State freshness on re-entry: Pre-run loadout changes now revalidate derived progression resources, objective, achievements, and player class stats together (`src/extensions/ai-rogue/runtime/simulation.ts`).
* Contract alignment: Loadout state ownership moved from renderer field replacement to simulation-owned transition API (`src/extensions/ai-rogue/runtime/simulation.ts`).

***

### Task T004 - Add Simulation-Owned Selected-Upgrade Transition

**Started**: 2026-06-26 05:01 **Completed**: 2026-06-26 05:03 **Duration**: 2 minutes

**Notes**:

* Added `selectedUpgrade` to `AiRogueRunOptions` so fresh runs can start from the simulation-owned selected-upgrade contract.
* Added `applyAiRoguePreRunSelectedUpgrade`, guarded to active turn-0 runs, with exhaustive `starting-integrity` handling.
* The helper removes the previous max-health bonus before applying the next one, so apply, replace, clear, and repeated apply paths cannot double-count.

**Files Changed**:

* `src/extensions/ai-rogue/runtime/simulation.ts` - Added selected-upgrade run option, max-health bonus derivation, and turn-0 selected-upgrade transition helper.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded task evidence.

**Verification**:

* Command/check: `bun run test -- src/extensions/ai-rogue/runtime/__tests__/simulation.test.ts`
  * Result: PASS - Existing simulation coverage still passes.
  * Evidence: Vitest reported 1 file passed and 11 tests passed.
* Command/check: Targeted source inspection of `applyAiRoguePreRunSelectedUpgrade`
  * Result: PASS - Helper is owned by simulation and guarded by `state.status === "active"` and `state.turn === 0`.
  * Evidence: `simulation.ts` now exports the helper and `createAiRogueRun` applies it before snapshot creation.
* UI product-surface check: N/A - Headless simulation API change only; no user-facing surface changed.
* UI craft check: N/A - Headless simulation API change only; no UI changed.

**BQC Fixes**:

* Contract alignment: Selected-upgrade run creation and turn-0 update now share one simulation-owned helper instead of renderer-local game-rule mutation (`src/extensions/ai-rogue/runtime/simulation.ts`).

***

### Task T003 - Create Implementation Notes Scaffold

**Started**: 2026-06-26 05:00 **Completed**: 2026-06-26 05:00 **Duration**: 1 minute

**Notes**:

* Created the session implementation notes with environment verification, progress metrics, task evidence, boundary decisions, and later gate evidence sections.
* Initialized the log in ASCII Markdown so each completed task can be recorded before its checkbox is marked.

**Files Changed**:

* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Added session scaffold and setup task logs.
* `.spec_system/specs/phase34-session05-runtime-api-ownership/tasks.md` - Updated setup task progress.

**Verification**:

* Command/check: `sed -n '1,180p' .spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md`
  * Result: PASS - Scaffold and setup evidence are present.
  * Evidence: File includes session metadata, progress table, environment checklist, and task log entries.
* UI product-surface check: N/A - Notes scaffold only; no user-facing surface changed.
* UI craft check: N/A - Notes scaffold only; no UI changed.

***

### Task T002 - Inspect Runtime Mutation And Boundary Paths

**Started**: 2026-06-26 05:00 **Completed**: 2026-06-26 05:00 **Duration**: 2 minutes

**Notes**:

* Found renderer-local selected-upgrade mutation in `applySelectedUpgradeToRun`, including the `starting-integrity` health and max-health bonus rule.
* Found controller `updateProgressionLoadout` directly replacing `state.runState.progressionLoadout` without recalculating progression resources, objective, or achievements.
* Found `runtime/index.ts` re-exporting broad internals and `simulation-fixtures`, while `runtime-canvas.tsx` and its bridge tests import mounted contracts from `../runtime`.
* Confirmed simulation already owns progression class/resource/objective derivation during `createAiRogueRun`, which is the right place to add turn-0 pre-run transitions.

**Files Changed**:

* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Recorded source inspection evidence.

**Verification**:

* Command/check: `rg -n "selectedUpgrade|progressionLoadout|createRuntimeRun|updateSelectedUpgrade|updateProgressionLoadout|applySelected|loadout" src/extensions/ai-rogue/runtime/renderer.ts`
  * Result: PASS - Renderer mutation paths identified.
  * Evidence: Matches showed `applySelectedUpgradeToRun`, `createRuntimeRun`, `updateSelectedUpgrade`, and `updateProgressionLoadout` call sites.
* Command/check: `rg -n "progressionLoadout|selectedUpgrade|createAiRogueRun|createAiRogueSnapshot|resources|achievement|objective" src/extensions/ai-rogue/runtime/simulation.ts`
  * Result: PASS - Simulation derivation points identified.
  * Evidence: Matches showed `createAiRogueRun`, progression resource/objective/achievement derivation, and snapshot fields.
* Command/check: `sed -n '1,220p' src/extensions/ai-rogue/runtime/index.ts`
  * Result: PASS - Runtime barrel boundary inspected.
  * Evidence: Barrel re-exported runtime internals, content modules, `simulation`, and `simulation-fixtures`.
* Command/check: `sed -n '1,240p' src/extensions/ai-rogue/views/runtime-canvas.tsx`
  * Result: PASS - Product bridge import inspected.
  * Evidence: Runtime canvas imports mounted runtime types from `../runtime`.
* UI product-surface check: N/A - Source inspection only; no user-facing surface changed.
* UI craft check: N/A - Source inspection only; no UI changed.

***

## Task Log

### 2026-06-26 - Session Start

**Environment verified**:

* [x] Prerequisites confirmed
* [x] Tools available
* [x] Directory structure ready

***

### Task T001 - Verify Phase 34 Session 05 Scope

**Started**: 2026-06-26 05:00 **Completed**: 2026-06-26 05:00 **Duration**: 1 minute

**Notes**:

* Confirmed the active session is `phase34-session05-runtime-api-ownership`.
* Confirmed Phase 34 Session 05 maps to AR-D1-001 renderer-local pre-run state mutation and AR-D1-003 broad runtime barrel exports.
* Confirmed Sessions 01 through 04 are already completed in analysis output and Session 05 is the active unfinished candidate.

**Files Changed**:

* `.spec_system/specs/phase34-session05-runtime-api-ownership/implementation-notes.md` - Created implementation log and recorded scope evidence.

**Verification**:

* Command/check: `if [ -d ".spec_system/scripts" ]; then bash .spec_system/scripts/analyze-project.sh --json; else bash /home/aiwithapex/.codex/plugins/cache/apex-spec-system/apex-spec/2.1.3-codex/scripts/analyze-project.sh --json; fi`
  * Result: PASS - Active session resolved.
  * Evidence: Output reported `current_phase` 34, `current_session` `phase34-session05-runtime-api-ownership`, Sessions 01-04 completed, and Session 05 as the first unfinished current-phase candidate.
* Command/check: `sed -n '1,260p' .spec_system/PRD/phase_34/session_05_runtime_api_ownership.md`
  * Result: PASS - Scope and audit evidence inspected.
  * Evidence: Stub lists AR-D1-001 and AR-D1-003 as primary findings and excludes large module splits/default enablement.
* UI product-surface check: N/A - Scope verification only; no user-facing surface changed.
* UI craft check: N/A - Scope verification only; no UI changed.

***


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